Colosseum Survival is a turn-based board game: move, place a wall, and try to seal off more territory than your opponent before the board splits in two. Built from scratch — board rendering, movement and wall-placement rules, and the AI opponent.
The AI was originally built for McGill's COMP 424 (Artificial Intelligence) course: it uses minimax search with alpha-beta pruning to look several moves ahead, weighing territory control against how boxed-in each player is.
Think you can outsmart my AI? Good luck with that! Your mission is to control more territory than my personally developed bot by strategically moving around the board and placing walls. When the board is divided into separate territories, whoever controls the most cells wins. Spoiler alert: my AI doesn't lose often.
The game ends when you and your opponent are completely separated into different territories (cannot reach each other). At that point, the board is divided and each player's score is calculated based on how many cells they control. The player with the higher score wins!
You're playing against my custom-built AI bot that I developed during my McGill University COMP 424 course. This isn't your average opponent - it uses the minimax algorithm with alpha-beta pruning to calculate optimal moves several steps ahead. I engineered this AI to be ruthless: it's constantly evaluating the board to maximize its territory while trapping you in the smallest space possible. Think you can beat it? Many have tried...